HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<link
rel="icon"
href="data:image/svg+xml,<svg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 100 100%22><text y=%22.9em%22 font-size=%2290%22>🎙️</text></svg>"
/>
<title>How to record audio from the user's microphone</title>
</head>
<body>
<h1>How to record audio from the user's microphone</h1>
<button id="startMicrophoneButton">Start using microphone</button>
<button id="stopMicrophoneButton" disabled>Stop using microphone</button>
<button id="startRecordButton" disabled>Start recording</button>
<button id="stopRecordButton" disabled>Stop recording</button>
<pre id="logs"></pre>
</body>
</html>
CSS
:root {
color-scheme: dark light;
}
html {
box-sizing: border-box;
}
*,
*:before,
*:after {
box-sizing: inherit;
}
body {
margin: 1rem;
font-family: system-ui, sans-serif;
}
button {
display: block;
margin-bottom: 4px;
}
pre {
color: red;
white-space: pre-line;
}
JS
const startMicrophoneButton = document.querySelector('#startMicrophoneButton');
const stopMicrophoneButton = document.querySelector('#stopMicrophoneButton');
const startRecordButton = document.querySelector('#startRecordButton');
const stopRecordButton = document.querySelector('#stopRecordButton');
let stream;
let recorder;
startMicrophoneButton.addEventListener("click", async () => {
// Prompt the user to use their microphone.
stream = await navigator.mediaDevices.getUserMedia({ audio: true });
recorder = new MediaRecorder(stream);
stopMicrophoneButton.disabled = false;
startRecordButton.disabled = false;
log("Your microphone audio is being used.");
});
stopMicrophoneButton.addEventListener("click", () => {
// Stop the stream.
stream.getTracks().forEach(track => track.stop());
startRecordButton.disabled = true;
stopRecordButton.disabled = true;
log("Your microphone audio is not used anymore.");
});
startRecordButton.addEventListener("click", async () => {
// For the sake of more legible code, this sample only uses the
// `showSaveFilePicker()` method. In production, you need to
// cater for browsers that don't support this method, as
// outlined in https://web.dev/patterns/files/save-a-file/.
// Prompt the user to choose where to save the recording file.
const suggestedName = "microphone-recording.webm";
const handle = await window.showSaveFilePicker({ suggestedName });
const writable = await handle.createWritable();
// Start recording.
recorder.start();
recorder.addEventListener("dataavailable", async (event) => {
// Write chunks to the file.
await writable.write(event.data);
if (recorder.state === "inactive") {
// Close the file when the recording stops.
await writable.close();
}
});
stopRecordButton.disabled = false;
log("Your microphone audio is being recorded locally.");
});
stopRecordButton.addEventListener("click", () => {
// Stop the recording.
recorder.stop();
stopRecordButton.disabled = true;
log("Your microphone audio has been successfully recorded locally.");
});